![]() The Diablo IV Graphics team’s goals and philosophy are rooted in the same values that drive Blizzard’s success. ![]() Philosophy and Guiding Principles – with Keven Cantin, lead graphics engineer Lead software engineer Keven Cantin, principal software engineers John Buckley and Kevin Todisco, lead technical artist Aaron Aikman, and senior software engineer Samuel Delmont will illustrate the team’s approach to bringing the graphics of Diablo IV to life, showcase some of the technology used during development, and detail our approach to scalability. The first of these games came out nearly 27 years ago, and since then, the technology used to establish the visual language for video games has drastically changed. This aesthetic harkens back to the universe’s roots, to the beloved gothic tones of the original Diablo and Diablo II. Those slaying demons across Sanctuary will quickly notice a defining feature of Diablo IV-it is invitingly dark. PDT, opening a new plane of Hell for brave wanderers to traverse. ![]() In fact, when asked if the game could come to other platforms like the Xbox Series X, PlayStation 5, or Nintendo Switch, developers Ironmace Games stated that bringing Dark and Darker to consoles is "one of our goals.Diablo IV officially launches on June 5 at 4 p.m. Dark and Darker will release as a PC-only game however, that doesn't mean developers aren't open to branching out to consoles. While Dark and Darker is currently only available on PC and will only be available on PC immediately after release, many fans wonder if the game will come to consoles a while after its release. The game is not available on mobile, Nintendo Switch, or other platforms. The game is set to release on PC only on its release date. ![]() The playtest for Dark and Darker is currently only available on Steam for PC. (Picture: IRONMACE Games) How To Play Dark And Darker Right Now
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